Mage
Mages rely on their mastery of magic to do large amounts of damage at long range. They are able to deal out terrifying, awe-inspiring levels of damage while taking little damage in return from afar. They have command over the elements, summoning raging fireballs and chains of the coldest ice to wreak havoc over the ranks of the enemy. They can even speak to the shattered planet, calling forth roots to bind enemies in place. They are weak at close combat because they wear light armor and their health is relatively low. Mages are at once incredibly powerful and exceptionally vulnerable. Playing a Mage is easy at first, but to do well, it is important to learn how to divert and to evade the enemy. Knowing when to fight and when to flee is important since their defenses are limited. At level 10, Mages must specialize into either the Sorcerer subclass or the Spiritmaster subclass.
Sorcerer
Sorcerers follow the path of magic, mastering the elements of water, fire, air, earth, and, their most powerful ally, Aether. A Sorcerer's talents are many, and they have single-handedly turned the tide of battle. The Sorcerer’s main role is as a damage dealer, specifically as ranged magic dps. Sorcerers have numerous ranged attack skills, including AoE attacks that can attack multiple opponents. The additional role that a Sorcerer has is as a mesmerizer (for crowd control). Mesmerizing skills allow a Sorcerer to take on groups of linked creatures one by one. The Sorcerer is invaluable in difficult party quests or for infiltrating regions that are crawling with groups of monsters because of its mesmerizing skills.
Popular BuildsSorcerers are all about the magic damage, so if you've got the ninja skills to keep your fragile self alive, then by all means max it out. Aion's resident 'glass cannon' class is especially weak to physical attacks though, even more so than you may be used to in other MMOs, so you might decide to trade in some of that damage for HP.
Max Damage BuildGear: + Intelligence Cloth Armour (bonus available on certain Abyss armour) Enhancements: +Magic Spell DamageCooking trade skill highly recommended for +Intelligence foodSurvivability BuildGear: + HP Cloth Armour (bonus available on certain Abyss armour)Enhancements: + Max HP, + Max MPCooking trade skill highly recommended for +Intelligence foodOther professions that great for PvP is Sewing which will give Maximum HP +52 / Flight Time +3 / Flight Speed +3% / Speed +6%. That is big for PvP. Need all the speed you can get air and land since we are squishy as hell, we need all the distance from our enemy as we can get.
Other Titles/Crafting Bonus Stats can read from here : http://www.xoohq.com/forums/showthread.php?t=8896
PvP Gear SettingTips from Player Mebby, Server Spatalos, Lvl 50, Asmodian Defensive Gear: To become the top notch 1% player, you must have Abyss gear with HP or Magical Resistance bonus set + Magical Boosting Power bonus set. Using a macro, when you are fighting Glads or Temps you switch to the Magical Boosting set, then when you are done back to the HP set. You should have 8k HP, 1350 Magical Resistance, 1200 Magical Accuracy, 1250 Magical Boosting Power would be good.Godstones: Out of 1% and 2% damage stones, I think 1% is better.
Tips from Player 중독된 보이, Server 페렌토, Lvl 50, Asmodian Defensive Gear: HP, Mboost, Concentration and even 1 more socketable gear (Abyss Gear would be good) Speed 22%+ Boots/ ASPD gloves are needed as well. Weapons: HP, Mboost, MAcc, and/or ASPD+ books. I trust that everyone knows why Sorcs need ASPD + (It gives casters faster spell motion, meaning lower aftercast delay). Manastones: Magical Resistance seemed best to me. To avoid being killed by Assassins, you need to avoid their stunning ability. Magical Resistance is helpful against them. I used buffs to get my hp upto 7k, but after experimenting, Magical Resistance was better against Assassins than HP. GodStones: I?d like to recommend 1% or 2% damage stones. Blind/silence/paralysis ones are too expensive, and compared to dual wielders you cant wait for the godstone effect to kick in. And with the exception of Paralysis, if you Blind/Silence assassins, they can just run and wait for the effect to expire, and too fast to catch them as well.
PS: New in Patch 1.5, some unique weapons have +Cast speed. These are nice, but not a must. In PvP, Sorcs are all about burst, not DPS pressure.
PvP Stigma PS: Its not in the guide, I had to find one on the list of comments because this section was somehow excluded? but the comment comes from one of the comm enters on most of the sections tho. Tips from Player 프리샤 and Mebby Lvl 50s The absolutely needed stigmas for Elyos areVaizel's Wisdom I - Skills - AionCurse: Tree I - Skills - AionBoon of Strengthening I - Skills - Aion (Elyos) or Boon of Quickness I - SkillsRest can be any of these, depending on your preferenceBarrier of Severance I - Skills - AionIce Sheet I - Skills - AionVolcanic Explosion (not in AionArmory, stigma version of Volcanic Eruption I - Skills - Aion, with stronger damage. AionArmory's damage for this skill is misleading, the non-stigma version has at least 3x+ damage, and the stigma has 4x+ damage)Boon of QuicknessCurse Tree: SleepBaizel's WisdomIce Sheet II
PvP Chat Tab RadarMake sure you drag it out to an easily visible location.This radar will let you know if any opposing faction members are within just outside of your visible range.
http://img6.imageshack.us/img6/3855/pcstat.jpg
Seed of Perception: Eating this seed will let you see enemies in its basic Hide mode for 10 seconds. (randomly gathered through various plants)
Crystal of Life: Recovers your Health by 5000. (randomly gathered from http://www.aionarmory.com/object.aspx?id=400208
Strats/Tactics
Against other classes . . .
Sorcerer Vs Templar
One of the most annoying opponents to deal with, the Templars. Not only do they have lots of HP, they have a skill that can raise magical resistance way up (Armor of Interception) So its not an opponent you can defeat within a short time. Time your condition skills with the time that their Armor of Interception would end, then plan your strategy from there. Tips from Player Mebby, Server Spatalos, Lvl 50, Asmodian Watch when that Armor of Interception comes down, then run down snare. The thing that makes Templars different than Glads in this aspect is that they have a skill that can release snare other than using a Greater CC Pot. Its Iron Skin and a skill that prevents anti-Flight magic (referring to Shield of Speed, look into Templar PvP thread). Snare, then use a shutdown condition, then deal damage. After this, you have go unload your instant cast skills then use a shutdown condition again, and repeat. Tips from Player 프리샤, Server Kasaka, Lvl 50, Elyos Use Stone Skins 4 min duration 2 min recharge time carefully, and Grace of Prot well. When the Templar throws a stunning strike, immediately use Greater CC Pot then get some distance while using Flame Cage I - Skills - Aion and Erosion I - Skills - Aion. You stop running when the Templars Armor of Interception runs out, then snare him with Restraint of Winter I - Skills - Aion or normal snare. Then turn on Baizel's Wisdom I - Skills - Aion, and unload Flame of Hell I - Skills - Aion and Volcanic Eruption I - Skills - Aion (note, actual Kor version damage is more than 4 times than this). These do a lot of damage, and if they eat it, it breaks down about half their hp. Then unload your quick and instant cast skills in any order. While they are running, if their Iron Skin has cooled off, turn on your Shock absorption scroll so you don't get Stunning Strike. For me, once I got 7k hp I could deal with a templar. Before I used to get burned. Anyway, using this method I usually win 1 on 1. Nothing much to add (except for a mistake when saying they are diff from glads because the can kill root other than with a cc pot, but glads can do too)
Sorcerer Vs Gladiators
You get the feeling that they are a little easier than Templars, but you should watch out for their Aerial Thrust! Just keep your distance. As usual, use shutdown condition, then unload some burst damage onto them. Tips from Player Mebby, Server Spatalos, Lvl 50, AsmodianOnce the opponent gets out of snare with a Greater CC pot, make him a tree. Then go upto him and hit him with Winter Restraint. Reason being, if you attack him under tree state, the Tree stigma's enemy magical defense buff will kick in, doing less dmg. Once you've hit him with winter restraint, under this state he cant do much other than throw ranged chain. These attacks shoudn't hurt unless your Stone Skin is down. Use boon + Baizel's Wisdom, Then use Delayed Blast I - Skills - Aion > Lava Tsunami I - Skills - Aion > Flame of Hell I - Skills - Aion > Soul Freeze I - Skills - Aion > Frost I - Skills - Aion > Summon Cold Air I - Skills - Aion. If you even unload your DP skill, it's a damage amount impossible for Gladiators to survive. Tips from Player 프리샤, Server Kasaka, Lvl 50, Elyos Once you've used either Winter Restraint or Restraint and force him to use a CC pot, then restraint him with one of the two that you haven't used, turn on Baizel's then unload Flames of Hell and Volcanic Explosion, unless he doesn't have Armor of Balance. If he doesn't, turn him into a tree then put him to Aerial Thrust, and go from there. Their Aerial Thrust is instant, so you should kill them from a distance. You can remove their Ankle Snare I - Items - Aion with Dimension Door I - Skills - Aion, but in Aerial Thrust not really. If you've been Ankle snared and cant DDoor, use tree/sleep/Grace of Prot/Barrier of Severance, and go from there. Never ever count on your roots because they can CC pot and they CAN come out of another snare with a skill. Another thing to add is that if he lands his ankle snare on you and gains distance, dimension door is your friend. (aka blind leap)
Sorcerer vs Ranger
Scouts can use Hide, so to Sorcerers they are sworn enemies. Not only that, Rangers have longer range, so many times rangers gets the first attack opportunity. To fight rangers who can hide and fire devastating burst damage, using the Chat to your advantage will help a lot. Tips from Player Mebby, Server Spatalos, Lvl 50, AsmodianUsing Silence, sleep, and hide ability, Rangers can pour explosive damage onto Sorcerers, leaving them wondering why they died. While you are fighting, if you receive criticals it will leave you speechless. If you don't receive criticals and your 3 second cast skills are recharged, you can fight them fine. But top notch 1% Rangers use sleep to interrupt the 3 second cast skills, making it mind-boggling to fight them. If you saw him first, unload your Frost (Severe Cold if you are Asmo) and other skills of same kind. If he saw you first, don't even look back and press that 3 second cast, or Dimension Door to make him lose target, then deal from there. Again a situation where if he gets the jump on you you will most likely die. Your invincibility spell can be used to distract and confuse and win you the fight. A nice strategy to confuse rangers is to hit your cast speed stigma then use invincibility, then blind leap to them and shut them down, by the time they react and target you again your shutdown would have landed already (since it is faster because of the stigma) after shutdown ranger=dead.
Sorcerer vs Assassin
They are called sworn enemies of Sorcerers: Assassins.
Even though Sorcerers skill line lets them defend against them, they are still very dangerous to the low HP class. If you've been hit with Ambush I - Skills - Aion and died in one chain, too bad. But if you see room, you must use Dimension Door, put him on shutdown condition then kill him with strong burst. Tips from Player Mebby, Server Spatalos, Lvl 50, Asmodian To Sorcerers they are a scary existence. They can use Throw Dagger I - Skills - Aion followed by one-kill chain. Also, the most of the top notch 1% assassins are now acquiring Paralysis Godstones. To avoid getting caught by this skill, two things you can do are raising Magical Resistance or using HP manastones. Once you've been stunned in air, you must get away quickly using restraints then go from there. Use Flame Cage DOT's to take down their evasion skills, Once they released their restraint with a Greater CC pot, if you can unload a Soul Freeze onto them, it makes the fight easier. While you are fighting during flight, get away using DOT's and Cold summonings. Tips from Player 중독된 보이, Server 페렌토, Lvl 50, Asmodian Using the Chat If you look in the chat tabs theres a tab named Combat. Take that out to another place in ur UI, go into options, click on Combat. Third, uncheck everything else, make the font colored Red, then click ChangeFlight If you are in flight, they cannot use Ambush. Do not bash on dimension door when he gets the jump on you, save your teleport because the assassin himself has a teleport(never use yours before he uses his, if he jumps you and you teleport he will do so and appear on your back stunning you and carry on) Instead, you have 2 rooting skills at your disposals and you will use both of them (because he will get out of one with a cc pot) Activate your shield again asap and pot and gain some distance, then use your shutdown and kill him. If when you gain distance he teleports, you teleport(after being out of stun, do not worry you will not die because you already survived the initial burst), and shutdown. The thing is that it is very hard to stay alive when the sin gets the drop on you (magic resist will save your life though). If you have ice sheet, then you can use it to always cover your back and expose them, remember that hide II has a 60 sec duration, a sin can't really stealth and roam around til he spots you from far and ambushes you. If you have a nice attention you will spot him too and ice sheet will cover you til he appears because he can't hide forever. (Although a sin can stealth from far and use his speed up ability that depletes his mana, but by the time he reaches you he would be out of mana)
Sorcerer vs Cleric
Tips from Player Mebby, Server Spatalos, Lvl 50, Asmodian. Just make him a tree. If you are out of range, snare him then make the room. Once they are a tree, you do the combo. The combo that everyone knows that I listed in .vs Gladiator. Nothing much to add except that a smart cleric will always keep going in and out of range making it very hard to shut him down, how do you solve this? Blind leap to him, shut him down.
Sorcerer vs Chanter
The reason may be that its so easy for Sorcerers to kill Chanters, but there wasn't any good suggestion on how to fight this class. The little amount of suggestion was really generic. However, to beat them, sorcs should follow the same tactics to beat Clerics. Easiest class to beat, just shut down and kill. Most of them will try to unload damage on you after they hit you with their stun. Not enough damage though, so just play around and have fun heheh.
Sorcerer vs Sorcerer
Same class. It will depend on whose shutdown conditions succeed.Knowing your class, it will be much easier to spot weaknesses. First sighted will put shutdown first, and deal damage first! Tips from Player Mebby, Server Spatalos, Lvl 50, Asmodian If you are fight the same Sorc class, the side who turns the other into a tree will be advantageous. If you can Freeze then Curse Tree, then owned he will be. If you've been caught with no Stone Skin available or low hp, restrain him then run. He will eat Greater CC then come after you. Once you've got some def and cooltimes down, fly once he comes close, then DDoor then use Soul Freeze. Or you can just suddenly stop running, use DDoor Freeze then Restraint of winter. Since he used Greater CC on Restraint earlier, he'd be unable to use magic. Then you know what to do. While you are still out of range, pop cast speed stigma blind leap to him and shut down and you win. If other sorcerer was smart he will also blind leap, then it becomes a game of who targets the other first and lands his shut down(you have the upper hand because you have faster cast, unless he did the same). Playing with soulfreeze here is not a big deal because both of you can pot it, but if you want to be sneaky you can use the soulfreeze just to gain like half a second over him(when he pots) for you to land your shutdown first.
Sorcerer vs Spiritmaster
Same Mage school, but one of the most annoying opponents.Especially you must avoid the Flight disabling skill and control disruption skills they possess. Try to hit them unnoticed.Tips from player 쏘스, Server Asphel, Lvl 33, 4th Sorcerer character If you think the opponent is lower lvl, less-experienced, or worse-equipped, then fight.Freeze (Spiritmaster's first skill to avoid against Sorcs) > Treee > Restraint > Soul Freeze > Burst damage.If you think it's a fair match or better, don't do it. Very hard to win.What you need to do is survive his instant fear, pot out of his silence, cast speed stigma blind leap to gain a precious few milliseconds and soulfreeze, then shut down.
Sorcerer Combat Manual
http://www.aionsource.com/forum/sorc...at-manual.html
Hope this helped some, enjoy!
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